AI Insights · Timothy · March 2025
Top 5 City Building Games in Belgium Q1 2025: Unified Platform Performance
Explore the performance trends of the top city building games in Belgium during Q1 2025, featuring key insights on downloads, revenue, and active users.
In the first quarter of 2025, Belgium's city building game market showcased intriguing trends across the top five applications on a unified platform. Here's a closer look at their performance metrics, based on data from Sensor Tower.
Gold Rush: Frozen Adventures by SayGames Ltd experienced a gradual decline in weekly revenue, starting at $597 and tapering to $47 by the end of March. Downloads saw an initial spike of 4.1K, which decreased steadily to 505. Active users followed a similar downward trajectory, reducing from 10.3K to 6.2K.
Super City: Building Master from XGame Global maintained a low revenue profile, with minor fluctuations reaching a peak of $19 in the last week. Downloads began at 2.5K, dipping to 648 over the quarter. Active users showed a mid-quarter increase, peaking at 3.5K, before dropping significantly to 1.3K by quarter's end.
State Connect: Traffic Control by CASUAL AZUR GAMES showed a varied revenue pattern, peaking at $131 mid-quarter. Downloads surged to 2.4K in early February, while active users saw a mid-quarter boost to 2.8K, ending at 1.7K.
Civilization VI: NETFLIX from Netflix, Inc. had a relatively stable revenue stream, peaking at $288 in late March. Downloads decreased from 1.3K to 224, while active users also saw a decline, closing the quarter at 1.2K.
Lastly, SimCity BuildIt by ELECTRONIC ARTS maintained strong revenue, with a peak of $4.1K in early March. Downloads fluctuated, reaching 904, while active users showed a mid-quarter high of 3.6K, decreasing to 2K.
For more detailed insights and analysis, visit Sensor Tower's platform.